The original La Fortaleza I was whiteboxing has a section that serves as the Governor’s mansion, and a Convent. The mansion was whiteboxed and serves a key role in allowing players to get a glimpse of the final boss encounter area as they approach the next zone.
I whiteboxed the fort entry hallway into the courtyard to real scale, then combined all BSP, created a static, and exported it to our environmental artist for reference when developing the fort specific modular assets. When designing the hallway I adjusted the angle in which it runs through the fort to give more layers to the sight line. The arch obstructions show that there is a large space ahead with multiple perpendicular paths, but still allow the player to view the brightly lit exit in the distance.
Zone 1 Whitebox - Entry Street (In progress)
Zone 2 Whitebox - Gate Path