Quadroponics
First attempt at Level Design
Quadroponics was my first endeavor in level design and unreal engine as a whole. Looking back on it with all that I have learned since then, I believe it definitely shows where my focus lies as a designer, but is not very representative of my current skill level. That being said I only included it to really show where I started and how far I have come.
Role: Level Designer
Team Size: 1
Duration: ~120 Hours
Tools Used: UE4, Photoshop, Audition, Illustrator, After Effects
Platform: PC